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Digital-tutors : introduction to mudbox
Digital-tutors : introduction to mudbox
Date: 30 Aug 2009, 22:24
A comprehensive guide to digital sculpting with Mudbox | 680 Mb | RS Easily learn Mudbox and an array of time-saving modeling and sculpting techniques that are being used for Film and Games. Contains over 3.5 hours of project-based training. Great for new and beginning artists. Popular highlights include:Digital Sculpting Techniques Asymmetrical Modeling Texture Baking Generating Normal Maps Generating Displacement Maps Working with 3D Layers Maya and Mudbox Workflow Maya Surface Preparation Utilizing Local Subdivision Features Multi-resolution Editing Using Stamps and Stencils Painting Masks Layer Management Scene Optimization Rendering in mental ray Real-time Normal Map Preview Sculpting Brushes Overview Interface and Tools Overview Lesson Outline: 1.Introduction and project overview 1:132.Preparing the creature for Mudbox using Maya 4:133.Moving around Mudbox 6:044.Understanding the UI of Mudbox 6:135.Working with common brush attributes and shortcuts keys associated with the brush tools 7:266.Overview of sculpting brushes 11:357.Brush attributes: falloff, mirroring, and directional settings 8:498.Loading and using stencils, creating randomization with brush stroke settings 12:409.Selecting surfaces, faces and selection sets using the faces tool 5:2810.Using UV shells in Maya to create selection sets in Mudbox 2:5911.Freezing and locking surfaces to keep from accidentally editing them 3:3812.Using curves to handle repetitive tasks 7:1013.Using maps to create highly detailed surfaces; using Stencils 6:0414.Creating, editing and moving lights 2:4615.Creating and customizing materials 8:2516.Subdividing and optimizing the scene 12:0117.Editing, masking and grouping layers using the powerful Layer Manager 11:1418.Working with symmetry 6:5519.Using the Baker to create normal maps and displaying them in real-time in Maya 7:5120.Creating displacement maps and using mesh displace 9:3821.Overview of the Image Viewer UI 5:3422.Snail Project (part 1): sculpting the snail 7:3023.Snail Project (part 2): adding fine detail 13:1324.Snail Project (part 3): establishing the shape of the body 6:5225.Snail Project (part 4): creating fleshy areas 7:3426.Snail Project (part 5): creating the skin folds 13:3027.Snail Project (part 6): fine detail of the body 16:4928.Bonus lesson: preventing overlap and creating surfaces 3:0229.Bonus Lesson: exploring preference settings 2:3330.Bonus Lesson: using maps generated in Mudbox to render surfaces in Maya 3:4831.Bonus Lesson: creating and editing hotkeys for common tools 3:24Total Run Time:3:46:11 Download:



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