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Advanced 3D Photorealism Techniques
Advanced 3D Photorealism Techniques
Date: 19 Mar 2007, 07:15
PW: dlvjak

"If it looks like a photograph, it's photorealistic--no more, no less." This definition is key, says photorealistic 3-D graphics guru Bill Fleming, who presents techniques for building spectacularly rich photorealistic environments in Advanced 3D Photorealism Techniques. This book is well-suited for 3-D gurus who want to move up to the next level in their craft.

Fleming introduces you to simple tricks for adding surface chaos (in the form of rust, oxidation, and corrosion) to otherwise flat images and shows you how to tackle surfacing challenges. For creating a "back alley" city street, for instance, you can add dirt and grime on a global scale and thereby avoid crashing your computer with large amounts of image files.

An example of the book's typical clarity lies in this list of Top 10 principles of creating photorealistic images:


Clutter and chaos
Personality and expectations
Believability
Surface texture
Specularity
Aging--dirt, dust, and rot
Flaws, tears, and cracks
Rounded edges
Object material depth
Radiosity

Topics covered: Natural and industrial environments, creating buildings with natural elements (adobe, bricks, and boards), and working with natural scenes (ponds, puddles, grass, ground cover, and rocks).

Book Description
Advanced techniques for creating incredibly phtorealistic 3D images and environments.

Bill Fleming's bestselling 3D Photorealism Toolkit got you up and running with the basics of creating photorealistic 3D images. This book takes you to the next level with advanced techniques for re-creating all the chaotic diversity found in nature. Thanks to the book's modular, learn-by-doing format, you'll quickly master proven, quality-enhancing, time-saving techniques for modeling, mapping, morphing, and surfacing that work for virtually all major 3D graphics programs and operating systems.

You'll learn how to:
* Identify the elements that make an image photorealistic using the 10 principles of photorealism.
* Create extremely realistic details using image map models.
* Add depth to your scenes with tileable image maps.
* Surface complex organic structures with morph targets.
* Use common tools to create water effects without high render time.
* Re-create chaos in natural and industrial settings.



Отели в Trincomale. Sri Lanka, Восточное побережье. Резервация